# THE END
BEGIN Pause
	name	endpause1
	active	false
	delay	100
END

# 800 endsound
BEGIN SoundAnimation
	name	endsound
	active	false
	soundid	800
END

BEGIN Pause
	name	endpause2
	active	false
	delay	750
END

BEGIN BitmapWidget 2
	name	bmslogo
	active	true
	visible true
	pictid	800
	maskid	801
	xbounds	408, 210, 216, 258
END

BEGIN BitmapWidget 2
	name	thetext
	active	true
	visible true
	pictid	802
	maskid	803
	xbounds	312, 335, 99, 53
END

BEGIN BitmapWidget 2
	name	endtext
	active	true
	visible true
	pictid	804
	maskid	805
	xbounds	620, 326, 99, 61
END

BEGIN ConcurrentAnimation
	name gameover
	comps bmslogo, thetext, endtext
END

BEGIN SequentialAnimation
	name	end
	active	true
	comps	endpause1, endsound, endpause2
	loop	0
END

BEGIN CommandWidget
	name	endwidgetinfo
#	active	true
	xbounds	-1,-1,1,1
	cmdid	6003
END
